Until now, look at research on human emotion, we could see that there are involved in emotional evaluation, expressing the exterior of product with the topic of What products are good for users that may cause emotional. And the guideline about 'what a ...
Until now, look at research on human emotion, we could see that there are involved in emotional evaluation, expressing the exterior of product with the topic of What products are good for users that may cause emotional. And the guideline about 'what are the elements to increase the emotional quality of product' and 'how to should be designed these elements to improve the emotional quality of overall product' have not been established systematically. The primary purposes of this research are as follows: Through a variety of literature study, practical field search, workshop, interview etc, surveys to define, what emotional quality of the product is as to researching emotional factors; A systematically guideline will be drawn up, in regards to 'What the elements are to increase the emotional quality of product' and 'how these elements should be designed to improve overall product's emotional quality' and to use them for practically applying them when designers develop products in practice.
In this research, I synthesized the existing finding results were conducted by domestic users and defined the user's emotional quality with Self-report Questionnaire-type Scale, developed by my self to measure user's emotional quality while using the product, to target the American local users. And I defined the emotional quality after using a product about meaning of the product or analysis user's feeling value, experienced in the corelation with the topic by Experience Monologue. Also in this research, I investigated user experience during usage of a product and the satisfaction acquired by it, as well as the relationship between satisfaction of having used a product and whether the user would be more likely to purchase another product from the same company. I found that amongst the six representative user emotions expressed while using a product, two of them correlated the most. First, ‘Satisfaction in Usability’ (the emotions aroused by satisfaction with usage or the practicality of the product); and second, ‘Discomfort or Displeasure’ (uncomfortable or unpleasant emotions expressed while using a product. The above two factors were found to be of the most influence concerning satisfaction of the product. Also ‘Satisfaction in Usability’ was found to be of the most influence in their preferability towards purchasing an item from the same company in the future. I expect that these findings would utilize in design practical field and design education field in a variety of sides like Academically, socially, in terms of manpower training, and connected aspects with education.