This research project is a three year deep study with strong convergent multidisciplinary studies. It is the process of converging the foundation between the cognitive science and artificial intelligence meet and intersect each other, and how the huma ...
This research project is a three year deep study with strong convergent multidisciplinary studies. It is the process of converging the foundation between the cognitive science and artificial intelligence meet and intersect each other, and how the humanities and the scientific engineering work cooperatively under the name of ‘a study of human mind’ and ‘computational thinking’ as well. The scientists should understand the human heart and mind to develop a n new theory for the machine learning, deep learning, and reinforcement learning method. They should acknowledge enough of cognitive science by adding creative ideas of human sentiment and emotion to construct algorithms of artificial intelligence. They should also understand the human flow and fun in the context of storytelling based on humanities. It has a research goal of sharing knowledge and collaborating with knowledge industry of science and engineering based on humanities. This research may contribute a macroscopic view of the world surrounded by the so-called Big Data.
The purpose of this study is to analyze the meaning construction through the story network in the storytelling architecture represented in cultural contents such as American global level movies, animations, games, etc. do. This is how the storytelling architecture of each content leads to the emotion and inspiration of the viewer of film and animation, or the user of the game. How the narratives and visual images work on through the strategies of storytelling in the computer system and/or human brain. The human mind moves while watching and listening to the contents. The sway of the mind is a synchronization of the brain nerves that produces a series of cognitive processes such as perception, memory, inspiration, and thought. This structure of cognitive storytelling architecture is based on the cognitive science, and the semantic structure of the conceptual metaphor composed of the rule-based symbolism and the connectionism of the artificial neural network as a hybrid.
In other words, the mind is considered to be a system in which a large number of functional and independent modules are built up on a hierarchical layer and are connected in parallel in a computer system. Human cognitive processes are generated as nerve bundles clustered over many sequential layers are simultaneously active and progressing. This concept is called parallel distributed processing. This is because the mind is structured in hierarchy or in parallel when the modules of independent and parallel are stimulated by cognition or inspiration, and the semantic network is structured. The shape, size, and strength of the activated neural network are configured differently for each context. In this way, if there is no stimulation from the five senses, the conceptual connection network composed of sequential or parallel in our brain is scattered independently and is referred to as a schemata or schema.
In this study, in the process of interacting with the inspiration of storytelling, the viewers’ mind can be analyzed by how the emotions of the inspirational mind are expressed according to the change of the story of the art and culture contents. I also studied the conceptual metaphors associated with the parallel structured and implicit conceptual network of story architecture and textual mining with natural language processing.
When planning a storytelling algorithm for cultural contents, we analyze personality and action of character and the setting in which the action was triggered. After extracting metaphor and emotion from this semantic network, we analyze how these major metaphors and cultural codes constitute a conceptual network in a global plot. So far, cognitive science research has lacked focus on emotions and emotions. However, in this study, the cognitive emotion and sensibility that we communicate and interact with 'objet a', such as literature, art, and cultural contents, This study focuses on the cultural phenomena and cognitive emotions that are being reproduced in the contexts of viewers’ interaction to the world, as the readers' response theory have done in 1960s. However, this research is founded on the human mind and the machine intelligence.